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Make IR3's air pipes behave as Deadlock intended: they cost steel, can only carry gases, and gases can't be carried in regular pipes. Additionally, adds special carbide pipes to transport molten metals.
Small changes concerning balance, gameplay, or graphics.
Adds a balanced, deliberately lossy Coal to Wood recipe unlocked by Advanced Material Processing.
Mods introducing new content into the game.
Various optional tweaks to make nuclear power a bit more sensible and easier to get started with.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
NPUtils Redux addon for Factorio 2.0+ with inserters, cars, heat systems, storage, floors, and more.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds supermodules and extremely high-performance production, fluid, space, and military machines designed to build UPS-friendly megabases.
Mods introducing new content into the game.
Fill the gap between gun turrets and lasers with this powerful sniper turret — now with high-damage physical ammunition!
Mods introducing new content into the game.
This planet was once being terraformed by humanity for habitation, but after some unknown incident, the terraforming was halted and it was abandoned for a very long time. In the end, it became a strange world—one with an excellent climate and environment, yet completely devoid of any traces of life. However, it seems that the people who were carrying out the terraforming had some purpose for this planet beyond simply making it habitable...
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Large total conversion mods.
Adds a custom module that increases quality by 100% and crafting speed by 1000%.
Mods introducing new content into the game.
A huge expansion to Factorio 2.0+ with new machines, generators, accumulators, turrets, poles, pipes, components, and more.
Mods introducing new content into the game.
Moves the Selector Combinator to the basic Circuit Network technology.
Small changes concerning balance, gameplay, or graphics.
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
Mods introducing new content into the game.
Tired of laying down parallel belts one-by-one? Build just one reference lane, and build up to 16 lanes instantly!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add a bit of complexity to the space science pack, which is otherwise too simple and a bit boring. Also bring back the satellite in a new form :)
Small changes concerning balance, gameplay, or graphics.
Add a new military science pack, which is needed in advanced military techs.
Mods introducing new content into the game.