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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quickly deploy and enter vehicules from your inventory with a simple keyboard shortcut.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Visit the frozen mountains of planet Paracelsin, where mining zinc is a race against clogging and freezing.
Mods introducing new content into the game.
Buffs efficiency modules to make them more worth it. lv 1 : -40% power, -10% pollution. lv 2 : -50% power, -20% pollution. lv 3 : -70% power, -40% pollution.
Mods introducing new content into the game.
Makes wall 2 times cheaper. Now the recipe outputs two walls instead of 1. mostly intended for deathworld / rampant. Optionally, you can scale military science cost.
Mods introducing new content into the game.
Stake an item, pick a target and let the wheel of fortune decide. Item values are computed from recipes and research, chances from the value ratio, with consolation prizes and a multiplier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Nauvis was never empty. There are no labs - research happens in the town halls of its people. Find their towns, become their partner and supply them with science packs, goods, fluids and power. Towns grow through five eras, specialize in basic materials (productivity bonus), clean the air and survive biter attacks as ruins. Compatible with overhaul mods.
Mods introducing new content into the game.
Seablock based primarily around vanilla factorio techtree with minor changes
Large total conversion mods.
Continuation of Gregtorio by Damien Reave: a GregTech-style total overhaul from digging clay with a shovel up to the stargate. Adds the GregTech: New Horizons progression up to UXV and victory, AE2-style ME storage with autocrafting and fluids, and fixes. Source and issues: https://github.com/Rykon00/Gregtorio
Large total conversion mods.
An ME storage network inspired by Applied Energistics 2: cables, a controller, drives with storage cells that keep their contents, a terminal, interfaces, import, export and storage buses, autocrafting with encoded patterns and crafting CPUs, level maintainers, and fluids. Works on its own with vanilla recipes; Gregtorio Continued puts it on its GregTech tiers. Source and issues: https://github.com/Rykon00/me-network
Mods introducing new content into the game.
Moves all resources to Nauvis. Removes other planets.
Mods introducing new content into the game.
Not just a visual winter, and not a Aquilo-style freeze - dynamic seasons come to Nauvis with moving snow and thaw fronts, freezing lakes, increased factory energy consumption, heating, and mineable ice
Mods introducing new content into the game.
A deep overhaul of the mod worked on for over 2 months: smooth RTS controls, auto-targeting with filters, and balanced auto-repair. You'll definitely love it — please support!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Smarter biter AI with adaptive resistance, breach reinforcement, scheduled raids, wall regen, and overhaul-mod compatibility.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Krastorio resources, weapons, ammunition and combat turrets integrated with Voidcraft's normal, flux and coherence crafting and both mods' research progression. Rebalanced tech voidcrafting.
Small changes concerning balance, gameplay, or graphics.
Mods, Modernized. Modular. 0% LEGACY SILT. 100% MODERN GRIT. Core only. Provides some basic functionality, but extensions are recommended for the full GIZMOD experience. Router, registry, debugger, and prototype export. QOL included: Milestones, Game stats HUD, Rate Calculator, Auto-sort chests, Bottleneck lite
Mods introducing new content into the game.
An overhaul for corrundum to integrate more of the existing processes with other planets.
Mods introducing new content into the game.
Allow you to grow ressources tree. Inspired by the Minecraft mod Mystical Agriculture.
Mods introducing new content into the game.